![]() ![]() The build is packed with multiple cheap spells (even for tiny leaders) with a good mix of aggressive early drops, removal, and hand-hate. Starting strong with a very aggressive deck you have this Rakdos ( ) list with none other than Kroxa, Titan of Death's Hunger as its commander. Tiny Leader Decks Kroxa, Titan of Death’s Hunger You need a camera to capture your cards and field. SpellTable allows you to virtually play with other players using physical cards. Cockatrice also runs tournaments that are regularly announced on their official Discord server. CockatriceĪnother online simulator, you can use Cockatrice to create your Tiny Leaders decks and playtest with others. Untap.in is an online simulator where you can create decks for free and playtest with other players. The first two options have something in common: you have to manually tap and play your cards and phases while the latter is the closest thing to actually playing with others without being in the same room. Let’s go over some of your options if you decide to play online. With that in mind, the only options to play Tiny Leaders now are your own kitchen table or LGS games and online. Tiny Leaders used to be available on Magic Online, but WotC removed it when they decided not to support the format anymore. Selvala, Explorer Returned | Illustration by Tyler Jacobson What Happened to Tiny Leaders? Is it Dead? On top of this, some cards aren’t banned from the main deck or sideboard but they are banned from being your commander. Tiny Leaders Ban ListĬounterbalance | Illustration by Joseph Meehan In fact, one of the most dominating decks out there has Dakkon, Shadow Slayer as one of its commanders. Yes, planeswalkers can be your commander in Tiny Leaders. Each player draws a hand of eight minus the number of cards in their command zone (usually one).The singleton rule applies to both the main deck and the sideboard. Each player may also have a sideboard with no more than 10 cards.A card with a basic land type can be included in a Tiny Leaders deck only if every color of mana it can produce is also found in the commander’s color identity.A card can be included in a Tiny Leaders deck only if every color in its color identity is also found in the commander’s color identity.Other than basic lands, each card in a Tiny Leaders deck must have a different English name (i.e.Split cards are legal only if both halves’ combined converted mana cost is three or less. Cards with in their mana cost count X as zero for this purpose. Each card must have a converted mana cost of three or less.Each deck must have exactly 50 cards including its commander(s).A Tiny Leaders commander or partner pair can have up to three colors in their color identity. In short, a card’s color identity is the color of each mana symbol on that card, any color granted by an ability on that card, and any color indicators on the card. Tiny Leaders uses the concept of color identity.Your commander also determines which cards can be played in the deck. Your commander is still your commander even if it’s a copy of another card, and a card copying your commander doesn’t copy being your commander. “Commander” isn’t characteristic of a card, it’s an attribute.It could also use multiplayer rules, in which case the default format is multiplayer free-for-all Each deck is led by a legendary creature or planeswalker designated as it’s commander.This means every 3-mana value card that’s been printed can be played, aside from banned cards of course. Geist of Saint Traft | Illustration by DaarkenĪs far as set legality, Tiny Leaders is an eternal format. Tiny Leaders is also known as an aggro format and decks tend to end a bit faster than regular 1v1 Commander games. Players will experience a fairer play environment, and it’s ideal for players looking for deckbuilding challenges. Tiny Leaders is also famous for limiting your pool to only cards with three mana value or less. This is a format aimed at players that prefer 1v1 but also like the Commander mechanics around generals. This format was created and is currently run by Matthew Turnbull, a level 2 judge, and Steven Hamonic. No free mulligan at the beginning of the game.Sideboards can’t have more than 10 cards.Each deck must have 50 cards including its commander.Players start with 25 life and commander damage is not a win condition.All cards, including your commander, must have a mana value of three or less.Tiny Leaders is a format with the main premise that it’s a copy of Commander, with a few differences: Anafenza, Kin-Tree Spirit | Illustration by Ryan Yee ![]()
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